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DELIVERABLE 2:
GAMIFITIVITY DECK

This deck summarises findings from earlier surveys and interviews, why I chose to follow Octalysis, a gamification framework by Yu-Kai Chou and how does Octalysis help my 3 personas from the 1st deliverable. This will lead to the proposal of some elements I will include in my proposed gamified solution and possible collaborations.

App deck Mockup.jpg

DESIGN

Muted purple was chosen as the main colour, with some pops of colours and geometric shapes as supporting elements. Purple represents creativity and encouragement, while the pops of colour keep viewers interested and helps to differentiate different elements/points to highlight.

 

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